Game and Level Designer

Hi there! I'm Al Anselmo, a Brazilian Game and Level Designer. Feel free to check my work and contact me if you have any questions: anselmo[at]

Highly creative, proactive and self-motivated. Very passionate about games, my goal as a professional is to create memorable entertaining experiences alongside a creative and passionate team. I believe games are the perfect medium for that, for they combine art, sound and interactivity.

Separator Grasp (Unity 3D Engine) Monaco Competurn (Portal 2, Source Engine) SilverHawk (Unity) Indirect Ctrl (Portal 2, Source Engine) Separator
Copyright by Al Anselmo 2014 (